Daniel KirwanConnect P4V (Perforce) to Visual StudioThis article will be a short one about connecting your perforce version control to your visual studio IDE.1 min read·Nov 9, 2023----
Daniel KirwanUnity profiler — the forgotten child of game developementObjective: Show how the Unity profiler can help with detecting where your game might need some performance boosts4 min read·Feb 14, 2022----
Daniel KirwanUnity use right stick to aim in 2D with new input systemObjective: Use the right stick of a controller to allow the player to aim a weapon in 2D, while moving with the left.4 min read·Feb 2, 2022--1--1
Daniel KirwanUnity 2D vector movement with new input systemObjective: Be able to move around the screen in 2D with the new input system4 min read·Feb 1, 2022----
Daniel KirwanUnity — new input system create an action mapObjective: Create an action map in the new Unity input system4 min read·Jan 31, 2022----
Daniel KirwanInstall Unity’s new input systemObjective: Install new Unity input system into a project2 min read·Jan 27, 2022----
Daniel KirwanEditing Unity grass textures in PhotoshopObjective: Edit the texture for the grass in Unity’s terrain system so that they match the low resolution look of the game.3 min read·Jan 25, 2022----
Daniel KirwanAdd a custom template to Unity for new projectsObjective: Be able to load a custom template and select it for starting a new project in Unity2 min read·Jan 24, 2022----
Daniel KirwanFree assets to use with UnityObjective: Show a list of free assets that can be used with Unity3 min read·Jan 20, 2022----
Daniel KirwanHow I made the Departure in 3 weeksObjective: Give an overview of how I made and shipped a game in 3 weeks with Unity and free assets7 min read·Jan 19, 2022----