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Daniel Kirwan
Daniel Kirwan

103 followers

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Display FPS on screen in Unity

It is really simple to display the FPS of your game whilst it is running.

Sep 20, 2024
Display FPS on screen in Unity
Display FPS on screen in Unity
Sep 20, 2024

2D Boost in Unity with Rigidbody

In today’s article, I will show you how I implemented a 2D boost mechanic in my space mining game.

Sep 19, 2024
2D Boost in Unity with Rigidbody
2D Boost in Unity with Rigidbody
Sep 19, 2024

Attaching Visual Studio debugger to Unity

You can easily attach the Visual Studio debugger for when you want to debug your game by simple using the attach to Unity button in Visual…

Sep 9, 2024
Attaching Visual Studio debugger to Unity
Attaching Visual Studio debugger to Unity
Sep 9, 2024

Open a scene from the Unity editor menu

Have you ever wondered how people add their own menu items to the toolbar in the Unity editor? Well, today you will find out how, and how…

Sep 6, 2024
Open a scene from the Unity editor menu
Open a scene from the Unity editor menu
Sep 6, 2024

Easy Singleton in Unity

If you’ve never used the singleton pattern in Unity for game development it can be very useful. I use them for Managers in a scene that…

Sep 4, 2024
Easy Singleton in Unity
Easy Singleton in Unity
Sep 4, 2024

Unity 2D simple Acceleration and Deceleration

I’m making a top-down 2D space shooter and I wanted the movement to feel really great and give myself some flexibility. I tried the Unity…

Sep 2, 2024
Unity 2D simple Acceleration and Deceleration
Unity 2D simple Acceleration and Deceleration
Sep 2, 2024

Connect P4V (Perforce) to Visual Studio

This article will be a short one about connecting your perforce version control to your visual studio IDE.

Nov 9, 2023
Connect P4V (Perforce) to Visual Studio
Connect P4V (Perforce) to Visual Studio
Nov 9, 2023

Unity profiler — the forgotten child of game developement

Objective: Show how the Unity profiler can help with detecting where your game might need some performance boosts

Feb 14, 2022
Unity profiler — the forgotten child of game developement
Unity profiler — the forgotten child of game developement
Feb 14, 2022

Unity use right stick to aim in 2D with new input system

Objective: Use the right stick of a controller to allow the player to aim a weapon in 2D, while moving with the left.

Feb 2, 2022
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Unity use right stick to aim in 2D with new input system
Unity use right stick to aim in 2D with new input system
Feb 2, 2022
1

Unity 2D vector movement with new input system

Objective: Be able to move around the screen in 2D with the new input system

Feb 1, 2022
Unity 2D vector movement with new input system
Unity 2D vector movement with new input system
Feb 1, 2022
Daniel Kirwan

Daniel Kirwan

103 followers

Gameplay programmer @HalfBrick

Following
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