CV as a game in Unity
Objective: Show a simple 2D game that I made for a job application
You can play the game on itch.io
It’s not very long and was created for a job application at Rare, the position was a graduate programming role. I got an interview just because of the CV and the fact that it was different, I ended up not getting the role but it was very beneficial to me to create this CV.
I created a 2D project in Unity and then installed Cinemachine. I found free assets in the Unity store that are for 2D and then proceeded to find some tutorials on 2D movement in Unity so that I could move the player.
Next I needed to know how to use Unity’s tile map system that allows for super fast 2D level creation.
You first import your assets and then open the Tile map window.
In the tile palette window now create a new palette and save it. Then drag in the tiles/sprites that you want to use for your level. To make this a lot faster and a lot less manual it is better if you use an tileset that is already setup for you.
This will automatically fill out the tile palette with the tile set and your good to go and paint your level.
You highlight the tiles that you want to paint and then in your scene view, you left-click your mouse and off you go.
A thing to note is that when you’re painting your scene your tiles will automatically get a collider component added to them.
I then made the coin collection system and the pop up system for the UI boxes.
And that’s it for my simple 2D CV.
Play the game and let me know what you think.